UPDATES

January 11, 2017

Credits Page Changes

Howdy, everyone!

This morning, we made some changes to the /credits page:

  1. Premium Munzees: Premium Munzees are now credits! You no longer have to link your Premium Munzee to a generic to deploy it – just scan a generic to deploy, convert it to a Premium Munzee, and you’re done! We’re also offering Premium Memberships for 10% off in the Munzee Online Store!
  2. Item History: The /credits page now shows the last 100 credits you have earned or purchased.

We hope you enjoy these changes!

Munzee on!

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January 1, 2017

The Munzee 2017 Theme

In 2017 Team Munzee has big plans that will test our abilities. We are going to spread the word about Munzee far and wide.

Our goal is simple: Everyone. Everywhere.

Our worldwide game gets bigger every day, so we want to include new players and areas as well as continue to grow our current communities. We can’t do it alone, though! With the help of our passionate players, we know even more people worldwide will embrace our game in the year to come.

To kick off the new year we’ve taken some of the photos our Munzee players have uploaded while playing and posted them into this collage of the world. Our game is worldwide in both places and people and 2017 will take that all to the next level.

Visit https://2017.munzee.com/ to check out this interactive collage. Just zoom in with your computer’s mouse wheel to see photos taken from players like YOU! You can also check out an excerpt of the Letter From The President, see some of 2016’s gameplay statistics, and follow links to other Year In Review blog posts.

Over the next 12 months, we have all sorts of exciting stuff planned, and we want you involved every step of the way. Use the hashtags #MunzEE and #E1EW to let us know how you embrace “Everyone. Everywhere.” all year long.

Happy New Year and cheers to everyone, everywhere!

*The collage may have issues loading on Chrome web browsers. If the collage does not load correctly you may have to change your browser’s permissions.*

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December 31, 2016

2016- Letter From The President

2016 was great year for Munzee Inc. and we’re excited to look back on some of the highlights! The “2016 in Review” series will showcase different aspects of the company and some of our team’s favorite parts of 2016.

As I sit and reflect on 2016, I’m not even sure how to encompass the entire year in one quick letter. There have been some amazing moments and some very difficult ones as well. As usual we’ve made some tweaks that have been wildly popular and others that have touched a nerve. Through it all I can honestly look back on the year and see that each choice along the path has lead us to the best possible place to launch into 2017, with an “All In” enthusiasm.

I’ve had the opportunity to visit new locations across the world this year in order to help you spread the word about Munzee. Each trip allows me to meet players that are the core to our game, and I hope you know that our interactions mean the world to me. I enjoy hearing the stories of improved health, weight loss, and how Munzee has introduced you to a worldwide community of people you now call friends. The same is true for me. Physically I’m in the best shape of the past 20 years, due in no small part to our MunzFit initiative. You can look forward to a renewed focus on this sector of our game in 2017. I currently have plans to send members of the team to events all over the world, with announcements being prepared for the upcoming months. Here’s a sneak peek for a few we will attend, and others we already have our eyes on as possibilities. If you would like to be considered for a visit by Team Munzee get your event on the calendar soon and start promoting it! We are quickly finalizing details on a unique location and opportunity to celebrate our 6th birthday. However, we want to go ahead and invite you to join the party in Muncie, Indiana from the 21st of July through the 23rd. We are also working on tools for you to use to reach out to your local organizations to spread the word about Munzee. Worldwide events are our main tool to grow this game, so we will invest our resources in streamlining the processes and providing you even more necessary tools to be amazing!

I’ve been fortunate to present donations to several charitable organizations on behalf of our worldwide player base. It is part of the mission of Munzee to build strong communities, and this giving back is our way of doing this locally and globally. In 2017 you will see our charity-based focus continue to shine through. This is core to who we are and what we believe Munzee should do. We will continue to look for charities that have the ability to impact global communities. This ties in with our 2017 theme, which will be announced in the coming days.

I’ve been asked to share with you some of the things you can expect from Munzee for 2017. As most of you know, I possess a talent for being completely vague in responding to questions about the future. Many times in the past it is because we literally had not planned beyond the things you already knew about (that’s serious transparency there). I’m proud to say we are approaching 2017 with MANY things already in motion for expansions to current things and introducing new programs alike. *Drumroll please*…I’m excited to announce ZeeOps is almost here! We have been working diligently behind the scenes to bring this to life. The basic premise behind ZeeOps is best described as individual clan wars. There will be an opportunity for you to earn, and purchase, Zee Credits (I’m calling it Zee Cred) to be redeemed for ZeeOps which will contain daily missions. When the ZeeOp (Operation) is completed you will earn rewards. All the details will be released in the next 1000 hours, so get ready for an amazing kick off to 2017. In addition we have been excited about the buzz around our Munzee coin line. We have been working diligently to design new styles and have great news for you early in the New Year about this fun addition to the game. This will include a full explanation of what Coinz are and how to use them. A Roverhaul is being discussed with probable implementation as we enter the MHQ summer months. We will have some awesome monthly themes you will see across the entire company in many facets.

I’m proud of our team and what we have accomplished this year. As in every company individuals come and go from time to time, and we have seen several members of the team move on this year. It was difficult in the moment but the remaining team has stepped in and made the best of every opportunity. I’m fortunate to lead a worldwide family of team members that are motivated everyday to do their best for you, our players. In the end we all want to provide the best experience for you, so you will share our little game with your friends and family. You are our most valuable team member and resource and we remember that daily. In 2017 we will grow our MHQ staff, focusing on the tech team in order to provide more timely updates to our apps and websites. We have invested heavily in our infrastructure in 2016 with plans in 2017 to prepare for, and push on toward 500,000 players worldwide across Munzee Inc games. We will launch an Android version of our popular collection game, WallaBee in early 2017. We will also focus on finding additional partnerships to expand the reach of Munzee.

In closing, I have to say I’m humbled and deeply honored to continue to serve as President of a company that provides the games we do. I will continue to lead our company in line with our mission, to provide innovative apps that build community and make a worldwide impact. If I’ve never had the privilege to interact with you, I hope this year I am able. I’m fairly active in our Facebook groups, occasionally on Twitter or Instagram, and always available via Munzee message (coachV). Additionally, you can find me in my two dimensional version in app anytime I’m away from the office. 🙂 Thank you for the difference you make in my life, and the lives of our team members, through playing one of our “games”. It’s my personal mission to make a difference in your life as well. Merry Christmas, Happy New Year and Munzee On!

-Rob Vardeman
CZeeO, Munzee Inc. 

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December 29, 2016

2016- Eventzee

2016 was great year for Munzee Inc. and we’re excited to look back on some of the highlights! The “2016 in Review” series will showcase different aspects of the company and some of our team’s favorite parts of 2016.

As Director of Operations for Eventzee, it has been a pleasure seeing this section of the company grow exponentially in its second year. We have worked on so many unique events, seen thousands of amazing photos and pushed our mobile scavenger hunt app to new levels.

So much has happened this year it’s impossible to list everything. Our app had tons of updates including awesome new features and fixes to bugs. We got a much needed website update through the awesome work from front end developer/designer Judy Nguyen.

Eventzee’s goal for 2016 was to find new avenues of business and work with an even greater variety of conferences, festivals and events of all shapes and sizes. By enhancing our outreach efforts we have built relationships with recurring clients and begun developing partnerships with other scavenger hunt companies.

Specifically we would like to thank Distel Wolfe Events, Thrill of The Hunt, and City Fun Group for adapting the Eventzee app into their own companies’ event selections. While Eventzee offers a service for customizable mobile based scavenger hunts, these partners can offer a more hands on approach to developing clues, running events and more. Each of these companies has helped us expand our worldwide player base and also offered invaluable suggestions for making the most out of our app updates.

To learn more about Eventzee’s partnership program contact[email protected].

Perhaps the greatest partnership of all is with our parent company Munzee. With the help of Munzee Events Manager Louise Gibson player events have utilized Eventzee in great ways. Dedicated players have shown how well they can host events of their own with ease and are constantly discovering new ways to play.

To learn more about hosting your own Munzee Event or to see if there is an event near you, check out https://calendar.munzee.com/!

While much of our focus went toward growing business, we also continued to enjoy the smiles, laughs and, of course, high fives from our players this year. It’s always a pleasure when we can go to events and see the game in action, so we hope to travel even more next year.

This year alone Eventzee had 262,380 photos taken through the app and we hosted 875 events! We’re so excited for 2017 and all the bigs things to come. Thank you to everyone who made 2016 great- see you next year!

-Dylan Derryberry
Director of Operations, Eventzee

Eventzee: Scavenger Hunts Made Easy was created by Munzee Inc. in 2015. The app is currently available for iOS and Android devices.

To learn more about Eventzee visit https://www.eventzeeapp.com/.

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December 28, 2016

2016- WallaBee In Review

2016 was great year for Munzee Inc. and we’re excited to look back on some of the highlights! The “2016 in Review” series will showcase different aspects of the company and some of our team’s favorite parts of 2016.

Robbie McGuire, WallaBee Manager

We are lovingly calling 2016 the year of growing pains. As Munzee has had WallaBee for a year now, we’ve seen many growth opportunities- some good, some bad- that have added great changes in the app and community. We’re proud of everything we accomplished this year and excited for what’s to come.

~Community~
The BeeKeeper program has grown from a few players approving places to a full-fledged team of forum moderators, helping make the game better for all.

Hardships were found in the community, from simple drama to losing players to death. Through it all, the community has found a way of coming together to hold others up. You don’t see this kind of community through normal mobile gaming and we’re proud to be a part of it.

WallaBee “One Year With Munzee” Celebration in Anaheim, CA.

~Gaming~
Over 350 items were released in 2016. Sets like Wombie Walentine Wapocolypse, Tell Us A Tale, Veni Vidi Mixi, Sushi Madness, BCA, and Cracking Under Pressure have showcased the types of sets that WallaBee is known for.

Users were able to commission new uniques for the first time in a long time. Players are also able to save more than 255 Unique items to their set without issues. With the addition of over 90 new uniques this year, the extra room was definitely needed.

New subcategories were added to the map, some previous subcategories were adjusted to blend categories, and players can now stash more items than ever. It is obvious that locations have been modified to best accommodate players, wherever they are.

~Extra Fun~
We also saw the addition of various physical items, like the pins, shirts, and the Limited Edition WallaBee Card Game. This game was created by staff for a completely new experience with the WallaBee artwork you know and love.

Plans for 2017
The biggest question on everyone’s mind is: “When does Android come out?” We are working hard to make this dream a reality. We anticipate launching the Android app in Spring 2017 (date TBD).

Beyond the player support and gameplay you’ve grown to expect, you can expect to see exciting game growth, technology improvements, and even more items to collect. We are excited for what 2017 has in store for WallaBee! Join us as we take this road together.

-Robbie McGuire
WallaBee Manager

Munzee Madness V

WallaBee: Trading and Collecting Game was acquired by Munzee Inc. in 2015. The app is currently available on iOS devices and an Android version is coming soon.

To learn more about WallaBee check out http://wallabeegame.com/!

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December 8, 2016

Munzee Version 3.3.1 for iOS

Our development team is always working to improve Munzee and add new features. We’re proud to announce the release of Munzee 3.3.1 for iOS! This is a minor update that includes:

  • Improved iPad Support: We realize players use a wide variety of devices to play Munzee. Now, the iOS version is a Universal app that no longer runs in compatibility mode on iPads.

  • Minor Improvements and Bug Fixes: This includes fixing duplicate pop-up notifications for new badges and level ups.

The app has been pushed to the Apple App Store. If you don’t currently see an update, please be patient. There may be a delay in propagation to your area, but it is on the way! We hope you enjoy this new update!

Munzee on!

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November 30, 2016

Munzee 3.3 is Here!

Our development team is always working to improve Munzee and add new features. We’re proud to announce the release of Munzee 3.3! This update includes:

  • Multi Blast Support: When using Blast Captures, a pop up menu will appear asking how many blasts you would like to use. You can choose a number between 1 and 10. When you tap “Fire!”, a second pop up will appear asking you to confirm the number of munzees being blasted and the number of Blast Captures you will be using. You then have the choice to either use the blasts or not. This feature will automatically adjust to how many Blast Captures you have and how many blastable munzees there are. E.g. If you originally choose to use 3 Blast Captures, but there are only 125 blastable munzees within the mile radius, the app will automatically change the number of Blast Captures to 2.
  • In-app Quick Deploy: You can now long-press the capture button on the main map to pull up a list of virtual munzees to Quick Deploy. You can scroll through the pop-up list and choose a munzee you would like to deploy. Once you tap on the munzee of your choice, you will be taken to the normal deploy screens to edit information and location.

  • Improved Geolocation Handling
  • Updated Scanner
  • Reconstructed Tools View
  • Minor Fixes

The app has been pushed to the Google Play and Apple App Stores. If you don’t currently see an update, please be patient. There may be a delay in propagation to your area, but it is on the way! We hope you enjoy this new update!

Munzee on!

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November 3, 2016

Munzee Version 3.2.5 is Here!

Our development team is always hard at work adding new features and improvements to the Munzee experience. Today, we are releasing Munzee 3.2.5 for both iOS and Android. This update includes:

  • Rotating Map: The main map can be rotated by using two fingers. You can reset the map to north by long pressing the Map Type button.
  • Updated Scanner
  • Updated Translations
  • Minor Improvements and Bug Fixes

The updated has been pushed to both the App Store and Google Play Store, though it may take some time to propagate to your area. Please be patient if you don’t see it yet.

We hope you enjoy this update!

Munzee on!

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October 4, 2016

Lone Star Bash General Schedule

We’ve had a few questions regarding travel and scheduling for Lone Star Bash, so below is a general schedule for the weekend.

Friday

  • Registration: 1-3pm at MHQ in Downtown McKinney
  • State Fair: 5-9pm at The State Fair of Texas in Fair Park. You are not required to be present the whole time. We will have designated meeting spots every hour, and the badge for the event will be available at 7pm.

Saturday

  • Lone Star Games: 9am-12pm at Gabe Nesbitt Park in McKinney. The Eventzee hunt will run from 9-11am. At 11:30am, we will award prizes and make announcements.
  • Lone Star Bash at TUPPS: 6-9pm at TUPPs Brewery in McKinney. This event is meant to hang out with MHQ Staff and get to know other players.

Sunday

  • Lone Star Dash: 8am-12pm at Celebration Park in Allen. The 3K will begin at 8am. Bubble Soccer and Segway Obstacle Course will run from 9am-12pm.

Travel to the State Fair

Members of MHQ will be riding the Dallas Area Rapid Transit (DART) train from Parker Road Station in Plano down to the State Fair. Players are welcome to join, and there will be at least one member of MHQ at the start, the transfer, and the exit stations. The first group will be leaving Parker Road Station at 4:00pm on the Red Line. They will then transfer to the Green Line at Pearl/Arts District Station at 4:41pm. Arrival at Fair Park Station is estimated at 4:50pm.

A second group will follow up leaving Parker Road Station at 5:00pm on the Red Line. They will transfer to the Green Line at Pearl/Arts District Station at 5:41pm. Arrival at Fair Park Station is estimated at 5:50pm. Players are welcome to take the DART Rail with MHQ staff or use another mode of transportation. The DART fare IS NOT covered by MHQ and must be paid for personally.

There will be full, comprehensive schedules available at registration on Friday.

We can’t wait to see everyone!

Munzee on!

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September 21, 2016

Virtual Reset

You’ve probably noticed that we’ve been encouraging quite a bit of map clean up recently. From the Recycle Icons in June (and again in August) to the introduction of Dormant and Inactive player account titles. We want to ensure that current players aren’t being hindered or shut out by those who don’t maintain their munzees. With your help, these actions have cleaned much of the map and brought it to the best condition in years. This progress is now going to be taken to a new level.

On October 3rd, a virtual “reset” will be taking place. If you are an active player who does not have a “Dormant” or “Inactive” title, you have nothing to worry about. Your virtuals will remain in their locations. For those WITH “Dormant” or “Inactive” titles, please be aware that this will be taking place. (If you need a quick reminder about these titles, check out the Post from the Prez.)

Virtuals of “Inactive” players will be undeployed and their coordinates will be reset. They will then be placed back in their Undeployed list. If these players become active again, they will be able to deploy them again anywhere in the world. “Inactive” and “Dormant” players will also be receiving an email with this information. Virtuals that WILL NOT be effected are:

  • Emerald Gardens
  • Miss Wheelchair USA Garden
  • Virtual Resorts
  • Virtual Trails

While we hate to see players become inactive, we certainly understand that life can get in the way, priorities change, etc. Players who are respectful to the Munzee community and its rules are certainly welcome back any time. However, there are some inactive players who have vast quantities of virtuals in high density areas to the point that they have monopolized them. In most of these cases, it was done when Virtual Munzees were first introduced. Now, those former players receive no benefit from the points being earned, and you, the current players, do not benefit as much from the newer munzees with more beneficial point structures. While we are grateful for all of those who have played, our current and future players are our main priority.

Now, you may be thinking, “I’ve got an “Inactive” tag, but I don’t want this to happen to me. What can I do to stop it?” Or, you may be thinking, “I’m an active player. I just wanted to know what was going on, and now I’ve read this long blog post. Have I just wasted that time?” For those in the former category, all you have to do is scan the munzee below. Doing so will remove your account from a “Dormant” or “Inactive” status, and your account will not be effected. For those in the latter category, no, of course you haven’t wasted your time! You read our blog, and we appreciate it very much because it means you’re a great part of our community and will most likely spread the word. Also, you get to scan the munzee below to earn points! Proactive current players might also start to plan for upcoming open locations to deploy virtuals, these will obviously be first come first served. We will post a list of player generated virtual gardens prior to October 3.

resetcode

Highlights:

  • Virtual Reset occurring October 3rd
  • Reset effects virtuals of players with “Inactive” title
  • Does not effect Emerald Gardens, Miss Wheelchair USA Garden, Virtual Resorts, or Virtual Trails
  • Virtuals will be undeployed, have their coordinates reset, and will be returned to the player’s Undeployed list
  • Previously occupied locations will be open for new/current players to deploy
  • Scan the munzee above to remove “Inactive” or “Dormant” status or if you just want the points

Thanks for your support, and Munzee on!

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