Posts Tagged ‘Evolution Munzees’

June 18, 2020

These World Sushi Day Specials Are A Feast for the Eyes!

World Sushi Day specials are now live on the map for everyone and will remain available until July 8 at 23:59 MHQ. You can use the “All Expiring Specials” and “All Limited Edition Specials” filters to more easily view them on the map. There are quite a few different specials, so check out a breakdown of each below!

Sushi Ingredients

There will be 658 Sushi Ingredient Specials available for capture on the map — that breaks down to 80 of each type except for Puffer Fish, of which there are only 18. These are attracted to either Physical or Virtual Magnets depending on their type. None of these specials are blastable.

Landing Pads:

Bounce Times:

  • Rice: every hour
  • Nori: every 2 hours
  • Cucumber: every 3 hours
  • Fried Egg: every 4 hours
  • Prawn: every 5 hours
  • Salmon: every 6 hours
  • Roe: every 7 hours
  • Tuna: every 8 hours
  • Puffer Fish: every 9 hours

Points:

  • Capture: 80
  • CapOn: 18

Sushi Badges

There are two lines of badges related to Sushi Ingredient specials.

The first line is based on overall Sushi Ingredient captures. These badges will give you all of the tools you need for preparing sushi! The first badge in this line is a Rolling Mat earned by capping one Ingredient of any type!

The second line of badges is based on capping different combinations of Sushi Ingredient specials. Make sure to cap at least one of each special so you can try each type of roll!

You can sneak a peek at the first of each badge line (and the answer to our social post) below:

Sushi Masters

In addition to the Sushi Ingredients there will also be three rare Sushi Master Specials bouncing around the map! There will be a total of 18 Sushi Master Specials available for capture — that breaks down to 6 of each type. More Sushi Masters may emerge if they pass inspection throughout this celebration! These are attracted to both Physical or Virtual Magnets on their respective landing pads. These are officially tPOBs on the Munzee account and are not blastable.

Landing Pads:

Bounce Times:

  • every 6 hours

Points:

  • Capture: 200
  • CapOn: 50

There will also be a unique badge for capturing each type of Sushi Master so be sure you track down at least one of each! How else will you reserve a table at their five star sushi restaurants?

We hope you’re able to cook up some fun with these delicious dining options! If you love this artwork, look for it and so much more on our sister app, WallaBee!

Munzee on!

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May 30, 2020

NEW Evolutions Extend Our Aquatic Wildlife Collection!

We’ve been missing beautiful beach views, the sound of the waves, and glimpses of aquatic wildlife. While we may not be able to do anything in Munzee about the first two, we thought that it’s about time to add some new Evolution Munzees to our roster! Starting June 1 at 00:01 MHQ time, our brand new Turtle and Jellyfish Evolutions will be made available through the June MunzPak Subscriptions!

These NEW Evolution Munzees will be available in their corresponding MunzPak Subscriptions, sold in the Freeze Tag Online Store. However, keep in mind that if any MunzPak orders are placed before June 1 at 00:01 MHQ time, players will be receiving the May MunzPak. Both the Turtle and Jellyfish Evolutions are a combination of Physicals and Virtuals.


Turtle Evolution Munzees

Stages 1-4 of the Turtle Evos are Physical Munzees, while Stage 5 Turtles will bounce to both physical and virtual landing pads.

The 5 stages of the Turtle Evolution are as follows:

  • Stage 1: Turtle Egg
  • Stage 2: Turtle Hatchling
  • Stage 3: Juvenile Turtle
  • Stage 4: Adult Turtle
  • Stage 5: Turtle (3 Variants)
    • Sea Turtle
    • Snapping Turtle
    • Taekwondo Tortoise- RARE VARIANT!

Jellyfish Evolution Munzees

Stages 1-4 of the Jellyfish Evos are Virtual Munzees, while Stage 5 Jellyfish will bounce to both physical and virtual landing pads.

The 5 stages of the Jellyfish Evolution are as follows:

  • Stage 1: Jellyfish Planula Larva
  • Stage 2: Jellyfish Polyp
  • Stage 3: Jellyfish Bulbed Polyp
  • Stage 4: Jellyfish Ephyra Larva
  • Stage 5: Jellyfish (3 Variants)
    • Box Jellyfish
    • Golden Jellyfish
    • PB & Jellyfish- RARE VARIANT

Evolution Timeline

The stage timeline of the Turtle and Jellyfish Evolutions will match that of the Butterfly Evolution. The stages will be as follows:

  • Stage 1 to Stage 2: after 4 days
  • Stage 2 to Stage 3: after 14 days
  • Stage 3 to Stage 4: after 10 days
  • Stage 4 to Stage 5: permanent until reset to stage one

Once these Evolutions reach Stage 4, a temporary POB will be launched. For example, if you’ve deployed a Turtle Evolution, the Juvenile Turtle will remain in place, while the adult Turtle variant will be launched at the same time for the duration of its “lifespan.” Likewise, if you’ve deployed a Jellyfish Evolution, the Jellyfish Bulbed Polyp will remain in place, while the Jellyfish variant will be launched at the same time for the duration of its “lifespan.”

Once these Evolutions reach Stage 5, they will stay in place for 8 hours or when captured, and will not be able to be nudged. Once 10 captures or 42 days have elapsed for Stage 5, the Turtle or Jellyfish will be archived.

The first four stages of the Turtle and Jellyfish Evolutions will be the same for all players. However, Stage 5 will have the option of emerging as one of the three different species listed above. Like the Flower Evolutions, the chance of the Turtle or Jellyfish Evolution evolving to one of the 3 types changes every time it is reset with the Evolution Reset Credit.

Using an evolution reset credit will set your Evolution back to Stage 1, for a chance for the Turtle or Jellyfish to evolve to a different species at Stage 5. Although you cannot capture a reset evolution if you have already captured the original from stages 1-4, you CAN capture the final level of a reset when it evolves and releases a new tPOB. An easy way to know is, if you see it on the map you can capture it!

Please note that although the first four stages for each are the same, they will count as different special capture icons. Like all Player Owned Bouncers (POBs), the Turtle and Jellyfish Evolutions will be available for multi-capture only as the Level 5 Turtle or Level 5 Jellyfish, respectively.


Points and Landing Pads

The points for the Turtle and Jellyfish Evolutions will be as same as the Butterfly Evolution, with 100 points awarded per Stage 1 deploy.

  • Stage 1: Cap: 50, CapOn: 30
  • Stage 2: Cap: 40, CapOn: 20
  • Stage 3: Cap: 45, CapOn: 25
  • Stage 4: Cap: 40, CapOn: 30
  • Stage 5: Cap: 150, CapOn: 50, Host CapOn: 50

Just like real life turtles and jellyfish, the Turtle and Jellyfish Evolution Munzees sometimes swim to dangerous areas including predator filled waters, and high-speed roadways! Bouncing Turtle and Jellyfish Evos will be attracted to the following landing pads:

The Turtle and Jellyfish Evolutions will adhere to normal proximity rules. Stage 1 deploys must be at least 50 feet from any other physical type and 150 feet from your own physical munzees. Stages 1-4 are blastable.

Stage 5 of the Turtle and Jellyfish Evos will be attracted to Munzee Magnets and Virtual Magnets. They are NOT blastable. To access the Turtle and Jellyfish Evolution Munzees, turn on your “Evolution” and “All Expiring Specials” filters. The Turtle and Jellyfish Evolutions will count toward Evolution Capture and Deploy badges.

The full contents of the June MuzPak Subscriptions will be revealed on Monday. We hope this latest Evolution has you ready to dive into summer (in the northern hemisphere) in the meantime!

Munzee on!

*Green Colored Virtuals include: 

  • VIRTUAL SEA GREEN MUNZEES
  • VIRTUAL GRANNY SMITH APPLE MUNZEES
  • VIRTUAL GREEN MUNZEES
  • VIRTUAL FOREST GREEN MUNZEES
  • VIRTUAL ASPARAGUS MUNZEES
  • VIRTUAL OLIVE GREEN MUNZEES
  • VIRTUAL YELLOW GREEN MUNZEES
  • VIRTUAL GREEN YELLOW MUNZEES
  • VIRTUAL SPRING GREEN MUNZEES
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November 1, 2019

Bowling Ball Munzee Details

UPDATE: This blog was originally posted in November 2018. As of November 2019, the Bowling Ball Munzee has been updated,  reflected by the information below. You can find complete information about all Gaming Munzees on the Help Guide. 

As promised, we have the details for the ALL NEW Bowling Ball Munzee! This addition to the Gaming Munzees is sure to knock a few pins loose! The Bowling Ball point system is based on ten-pin bowling, and you will have a chance to earn more points based on how many “pins” you “knock down.”

BASIC GAMEPLAY:

Bowling Ball Munzee:

Are you ready to play this classic game the Munzee way? Capturing a Bowling Ball will award you 25 points to start. The Bowling Ball Munzee will then initiate a mini-game (within a game, within a game!) for more points. Capturing a Bowling Ball Munzee will lead to a new virtual munzee called “Bowling – 1st Roll” being scattered to a location within 750 ft. You will be able to see the second stage (1st Roll) only after stage one (Bowling Ball) is captured. The scattered munzees will remain active for 1 hour or until captured from within a 150ft distance. 

1st Roll Munzee:

Capturing the 1st Roll Munzee, released after Capturing the Bowling Ball, will provide different options for players. If you earn a STRIKE, you will be awarded 300 points, and the game will be done. You also have the opportunity to earn anywhere between 1-9 points (one for each pin “knocked” down), and the game will advance to a virtual “2nd Roll,” which will be scattered within 500ft.

2nd Roll Munzee:

A 2nd Roll Munzee will be made available to players who have capped a Bowling Ball and a 1st Roll and did not earn a Strike on the 1st Roll. When the 2nd Roll Munzee is captured, players will either earn a SPARE and be awarded 150 points, or they will earn between 10-80 points based on number of pins “knocked” down. Either way, this will conclude the game!

POINT BREAKDOWN:

Bowling Ball Munzee

  • Deploy: 50 points
  • Capture: 25 points
  • CapOn: 20 points

1st Roll Munzee

STRIKE!

300 points 

-or-

SO CLOSE

1-9 points 

2nd Roll Munzee

SPARE!

150 points

-or-

GAME OVER!

10-80 points 

The first Bowling Ball will be a physical munzee, while the 1st Roll and 2nd Roll will both be virtual scatters. The Bowling Ball has a standard deploy radius. The scattered munzees will remain active for 1 hour or until captured from within a 150ft (45.72 m) distance. 

Additionally there are a number of different badges you can earn based on capturing the Bowling Ball Munzees, earning Strikes, and earning Spares. Check out the first of each badge line here:

Line up your shot, and Munzee on!

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October 31, 2019

ZeeOps- Operation: 1UP (November 2019)

After the fall of ZeeOps HQ more than a year ago it seemed all hope was lost. Thankfully surviving ZeeOps agents have formed a secret rebellion known as The Gamers. Although the Mean Green Gang has been dealt a critical blow, there is still much work to do if we want to avenge the legacy of ZeeOps.

The Gamers’ rebellion was a brutal strike to the Mean Green Gang, but there are more nefarious enemies to take down. If we want to stop these culprits we’ll need to pull out the big guns. Learn more about the mysterious Project B.O.U.N.C.E.R., track down Director Zee, and strengthen your forces before we take the battle to The Rising Sons.

November 2019 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

This month features  a variety of munzee types including Player Owned Bouncers (POBs). You can increase your chances at finding Bouncers by using Munzee Magnets so be sure to stock up in the online storePlease note that there are only two Operation types available for this month- the Basic Op (3 days) and the Advanced Op (7 days). 

By completing any Operation this month you’ll earn the “Operation: 1UP” badge.

This month’s Missions are as follows:

Level One:

  • Weapons Training- Capture at least 10 clan weapons.
  • Virtually Vertical- Capture at least 5 of any virtual type munzee AND capture at least 1 of ANY type of POB
  • Barbaric Bouncing- Deploy at least 5 clan weapons of any type AND capture at least 1 of ANY type of POB
  • Physical Flyer- Capture at least 3 of any physical type munzees AND capture at least 1 of ANY type of POB.
  • Bountiful Bouncers- Capture at least 6 of any type of POB

Level Two:

  • Pre-Advanced Training- Earn at least 10,000 points.
  • Swinging And Springing- Capture at least 10 greenies AND at least 10 clan weapons of any type AND capture at least 1 of ANY type of POB.
  • Lethal Leaping- Capture at least 10 clan weapons of any type AND deploy at least 5 munzees of any type AND capture at least 1 of ANY type of POB.
  • Hop To It- Earn at least 5,000 points AND capture at least 3 of any type of POB
  • Battle Of The Bouncers- Capture at least 10 of any type of POB

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic Op
2 Virtuals, 2 Virtual Colors, 2 Physical Magnet credits, 1 Briefcase, 1 Physical Capture Booster Credit 

Advanced Op

3 Virtuals, 3 Virtual Colors, 2 Virtual Magnet credits, 1 Night Vision Goggles, 1 Briefcase, 1 Virtual Deploy Booster Credit

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

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September 30, 2019

ZeeOps- Operation Game Over (October 2019)

It’s been more than a year since the fall of ZeeOps HQ. The Rising Sons and The Mean Green Gang control all aspects of what’s left of the organization. All is not lost though. In the past year you have helped organize a secret rebellion known as The Gamers. Although your numbers are few, you’re ready to put an end to this era of control.

Be careful though. Despite your allegiances to the secret rebellion, you have to keep your cover and do as MGG demands.The Gamers’ plan can’t be revealed before it’s time to strike, so you’ll need to keep doing MGG’s dirty work as well.

October 2019 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the new Mission Mulligan feature to keep going!

This month features Gaming and Evolution Munzee types so be sure to stock up in the online store. Please note that there are only two Operation types available for this month- the Basic Op (3 days) and the Advanced Op (7 days). 

By completing any Operation this month you’ll earn the “Operation: Game Over” badge.

This month’s Missions are as follows:

Level One:

Undercover Training- Capture at least 1 event indicator pin.
Cord Control- Earn at least 250 points from All activity on Any Gaming type munzee
Next Gen- Capture at least 10 of any Evolution type munzee
Game On- Capture and/or Deploy at least 10 Gaming type munzees (including scattered joystick games and bowling rolls.
Hard Coded- Capture and/or Deploy at least 25 Evolution type munzees

Level Two:

Group Training- Earn at least 500 cap-on points.
Virtual Surreality- Capture at least 100 virtual munzees of any type.
High Score- Earn at least 600 points from All activity on Any Gaming type munzee
Multiplayer Madness- Earn at least 400 points from All activity on Personal munzees
Level Up- Capture and/or Deploy at least 25 Gaming type munzees (including scattered joystick games and bowling rolls)

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic Op
2 Virtuals, 2 Virtual Colors, 1 Briefcase, 1 Joystick Physical Credit, 1 Butterfly

Advanced Op

2 Virtuals, 2 Virtual Colors, 3 Urban Fit credits, 1 Night Vision Goggles, 1 Briefcase, 1 Virtual Joystick, 1 Frog

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

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August 31, 2019

LegaZeeOps- Operation: Star Studies (September 2019)

Agents, ZeeOps HQ’s system has been hacked and all of our files on past missions have been erased! You’ll have to recreate past Operations in what we’re calling LegaZeeOps. It’s up to you to keep the legacy of this organization in tact. The missions for this month are the same that were originally available in September 2017’s Operations.

Despite Director Zee’s return, little has been spoken regarding the First Clan’s ominous warnings of the war to come. The Director insists we must continue to focus on the work at hand, because peace is only temporary in this line of work.

Mysterious Zodiac symbols have begun showing up all across the world. It’s up to you to investigate and report back to HQ.

The Zodiac Munzees appear to be reactive to the stars and the time of year. Reports also suggest a masked vigilante is behind the ominous deploys. Be careful and if you come across this Zodiac Vigilante, do not engage until we can figure out his motives.

September 2019 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

This month’s requirements are focused on Western AND Chinese Zodiac Munzees. You can learn more about Zodiac Munzees on the Munzee Help Guide. You can also pick up full sets of both Zodiac types for a discounted price this weekend only in the FT Store! Western Zodiacs might even be a bit more valuable in the near future too…

By completing any Operation this month you’ll also earn the new “LegaZeeOps- Operation: Star Studies” badge.

This month’s Missions are as follows:

LEVEL 1

Basic Training +- Earn at least 1,000 points.
Defensive Training- Deploy at least 10 munzees.
Offensive Training- Capture at least 25 munzees.
Zee Is For Zodiac I- Capture at least 10 Zodiac Munzees of any kind.
Zee Is For Zodiac II- Deploy at least 5 Zodiac Munzees of any kind.

LEVEL 2:

Group Training +- Earn at least 1,000 CapOn points.
Moon Watchers – Capture at least 12 Zodiac Munzees and deploy at least 6 Zodiac Munzees of any kind.
Star Crossed – Capture at least 24 Zodiac Munzees of any kind.
House of The Rising Son- Deploy at least 12 Zodiac Munzees of any kind.
Virtual Surreality- Capture at least 100 virtual munzees of any type.

LEVEL 3:

Advanced Training- Earn at least 10,000 points.
Always Aware- Deploy at least 50 physical munzees of any type.
Son Shine- Deploy at least 36 Zodiac Munzees of any kind.
Shooting Star- Capture at least 48 Zodiac Munzees of any kind.
Virtual Virus 2- Capture at least 250 virtual munzees of any type.

LEVEL 4:

Expert Training- Earn at least 50,000 points.
Dark Side Of The Moon- Deploy at least 100 greenies.
The Falling Star- Deploy at least 60 Zodiac Munzees of any kind.
Setting Son- Capture at least 84 Zodiac Munzees and deploy at least 36 Zodiac Munzees of any kind.
ZEEnith– Capture at least 250 physical type munzees.

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic:
2 Virtuals, 2 Motel Munzees, 1 Hotel Munzee, 2 Virtual Colors, and 5 ZeeCred

Advanced:
2 Virtuals, 3 Motel Munzees, 2 Hotel Munzees, 1 Virtual Resort Munzee, 2 Virtual Colors, and 10 ZeeCred

Mega:
3 Virtuals, 3 Motel Munzees, 3 Hotel Munzees, 1 Virtual Resort Munzee, 1 Timeshare Munzee, 3 Virtual Colors, and 25 ZeeCred

Ultra:
4 Virtuals, 2 Motel Munzees, 2 Hotel Munzees, 2 Virtual Resort Munzees, 2 Timeshare Munzees, 1 Air Mystery Munzee, 2 Munzee Magnets, and 50 ZeeCred

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

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July 31, 2019

Latest Evolution Prepares to Leap onto the Map!

While some might believe that a frog’s favorite game is croak-et, their game of choice is in fact Munzee! So we decided, what better way to celebrate our amphibian friends than with their own Evolution Munzees? Starting August 1 at 00:01 MHQ time, our brand new Frog Evolutions will be made available through the August MunzPak Subscriptions!

The latest Evolution Munzee will only be available in Physical MunzPak Subscriptions, sold in the Freeze Tag Online Store. However, keep in mind that if any MunzPak orders are placed before August 1 at 00:01 MHQ time, players will be receiving the July MunzPak. The Frog Evolution is a combination of Physicals and Virtuals, with Stages 1-4 bouncing to Physical Munzees and Stage 5 bouncing to Virtual and Physical Munzees.

The 5 stages of the Frog Evolution are as follows:

  • Stage 1: Frog Egg
  • Stage 2: Tadpole
  • Stage 3: Pollywog
  • Stage 4: Froglet
  • Stage 5: Frog (3 Variants)

The stage timeline of the Frog Evolutions will match that of the Butterfly Evolution. The stages will be as follows:

  • Stage 1 to Stage 2: after 4 days
  • Stage 2 to Stage 3: after 14 days
  • Stage 3 to Stage 4: after 10 days
  • Stage 4 to Stage 5: permanent until Reset to stage one

Once the Frog Evolution reaches Stage 4, a temporary POB will be launched. The Pollywog will become the Froglet and remain in place, while the Frog variant will be launched at the same time for the duration of its “lifespan.” Once the Frog Evolution reaches Stage 5, it will stay in place for 8 hours or when captured, and will not be able to be nudged. Once 10 captures or 42 days have elapsed for Stage 5, the Frog will be archived.

The first four stages of the Frog Evolutions will be the same for all players. However, Stage 5 will have the option of emerging as one of three different frog species (the green Tree Frog, blue Poison Dart Frog, or red Tomato Frog) which can bounce to both Physicals and Virtuals. Like the Flower Evolutions, the chance of the Frog Evolution evolving to one of the 3 types changes every time it is reset with the Evolution Reset Credit.

Purchasing the reset credit will set your Evolution back to Stage 1, for a chance for the Frog to evolve to a different species at Stage 5. Although you cannot capture a reset if you have already captured the original, you CAN capture the final level of a reset if it evolves to a different color than your first capture. An easy way to know is, if you see it on the map you can capture it!

Please note that although the first four stages for each are the same, they will count as different special capture icons. Like all Player Owned Bouncers (POBs), the Frog Evolution will be available for multi-capture only as the Level 5 Frog.

The points for the Frog Evolution will be as same as the Butterfly Evolution, with 100 points awarded per Stage 1 deploy.

Points

  • Stage 1: Cap: 50, CapOn: 30
  • Stage 2: Cap: 40, CapOn: 20
  • Stage 3: Cap: 45, CapOn: 25
  • Stage 4: Cap: 40, CapOn: 30
  • Stage 4: Cap: 150, CapOn: 50, Host CapOn: 50

Just like real life frogs, the Frog Evolution Munzee sometimes hops to dangerous areas including predator filled waters, and high-speed roadways! Bouncing Frog Evos will be attracted to the following landing pads:

  • Stages 1-3 of Shark
  • Stages 1-3 Submarine Evos
  • Stage 1-3 of Safari Bus Evos
  • Stage 3 only for Muscle Car
  • Earth Mystery
  • Water Mystery
  • Trail Stage One
  • Greenies
  • *Green Colored Virtuals

The Frog Evolution will adhere to normal proximity rules. Stage 1 deploys must be at least 50 feet from any other physical type and 150 feet from your own physical munzees. It will have a normal physical capture radius of 300 feet for Stages 1-4, and a capture radius of 500 feet for Stage 5.

Stage 5 of the Frog Evos will be attracted to Munzee Magnets on Greenies and Virtual Magnets on Green Virtuals. They are NOT blastable. To access the Frog Evolution Munzees, turn on your “Evolution” and “All Expiring Specials” filters. The Frog Evolutions will count toward Evolution Capture and Deploy badges.

The full contents of the August MuzPak Subscriptions will be revealed tomorrow. We hope this latest Evolution has you jumping for joy in the meantime! 🐸

Munzee on!

*Green Colored Virtuals include: 

  • VIRTUAL SEA GREEN MUNZEES
  • VIRTUAL GRANNY SMITH APPLE MUNZEES
  • VIRTUAL GREEN MUNZEES
  • VIRTUAL FOREST GREEN MUNZEES
  • VIRTUAL ASPARAGUS MUNZEES
  • VIRTUAL OLIVE GREEN MUNZEES
  • VIRTUAL YELLOW GREEN MUNZEES
  • VIRTUAL GREEN YELLOW MUNZEES
  • VIRTUAL SPRING GREEN MUNZEES
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July 30, 2019

LegaZeeOps- Operation: Clan Clash (August 2019)

Agents, ZeeOps HQ’s system has been hacked and all of our files on past missions have been erased! You’ll have to recreate past Operations in what we’re calling LegaZeeOps. It’s up to you to keep the legacy of this organization in tact. The missions for this month are the same that were originally available in August 2017’s Operations.

Agents, despite our best attempts to keep this confidential, Director Zee is missing. After being replaced by the Dictator last month, his whereabouts have become unknown. Despite his absence, it’s up to ZeeOps Agents worldwide to continue their missions and protect the world.

Random archaic weapons shipments have begun popping up all over the world. You’ll need to investigate this by capturing and deploying Clan Weapon Munzees throughout the month.

The Clan Weapons that have begun to pop up all over the world may contain a hidden message from Director Zee. As a collector of weaponry of all sorts, Director Zee may be using these weapon deploys as a communication tactic. It is up to you to save Director Zee from whomever holds his fate.

August 2019 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

By completing any Operation this month you’ll earn the new “LegaZeeOps- Operation: Clan Clash” badge.

This month’s Missions are as follows:

LEVEL 1

Basic Training +- Earn at least 1,000 points.
Defensive Training- Deploy at least 10 munzees.
Offensive Training- Capture at least 25 munzees.
Back To Barbarianism I- Capture at least 25 Clan Weapons of any kind.
Back To Barbarianism II- Deploy at least 10 Clan Weapons of any kind.

LEVEL 2:

Group Training +- Earn at least 1,000 CapOn points.
Weaponized- Capture at least 15 Clan Weapons and deploy at least 5 Clan Weapons of any kind.
A Study In Swords- Capture at least 40 Clan Weapons of any kind.
Axe And You Shall Receive- Deploy at least 25 Clan Weapons of any kind.
Virtual Surreality- Capture at least 100 virtual munzees of any type.

LEVEL 3:

Advanced Training- Earn at least 10,000 points.
Always Aware- Deploy at least 50 physical munzees of any type.
CLANdestine- Deploy at least 40 Clan Weapons of any kind.
First Is The Worst- Capture at least 50 Clan Weapons of any kind.
Virtual Virus 2- Capture at least 250 virtual munzees of any type.

LEVEL 4:

Expert Training- Earn at least 50,000 points.
At The Helm- Deploy at least 100 greenies.
Armory Amendments- Deploy at least 60 Clan Weapons of any kind.
The First- Capture at least 75 Clan Weapons and deploy at least 35 Clan Weapons of any kind.
Co-Founding Fathers- Capture at least 250 physical type munzees.

This month’s rewards are:

Basic Op
Rewards: 1 Virtual, 2 Diamond Munzees, 1 Ruby Munzee, 1 Virtual Color, and 5 ZeeCred

Advanced Op
Rewards: 1 Virtual, 2 Diamond Munzees, 2 Ruby Munzees, 1 Amethyst Munzee, 1 Aquamarine Munzee, and 10 ZeeCred

Mega Op
Rewards: 2 Virtuals, 3 Diamond Munzees, 2 Ruby Munzees, 2 Amethyst Munzees, 3 Aquamarine Munzees, 1 Sapphire Munzee, and 25 ZeeCred

Ultra Op
Rewards: 4 Virtuals, 4 Diamond Munzees, 3 Ruby Munzees, 4 Amethyst Munzees, 5 Aquamarine Munzees, 2 Sapphire Munzees, and 50 ZeeCred

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

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June 30, 2019

LegaZeeOps- Operation: Going Green (July 2019)

Agents, ZeeOps HQ’s system has been hacked and all of our files on past missions have been erased! You’ll have to recreate past Operations in what we’re calling LegaZeeOps. It’s up to you to keep the legacy of this organization in tact. The missions for this month are the same that were originally available in July 2017’s Operations.

Due to your hard work in June the contaminated outlier strain of Evolution Munzees has been controlled. Despite investigations into what caused the issue, there have been few leads as to who was behind the leak. ZeeOps Agents must focus on forward though, so prepare for this month’s Operations.  

Since the leaders of the Mean Green Gang have seemingly all been eradicated Director Zee has kicked off a probation program for former MGG members. The program has been named “Going Green.” He has requested that ZeeOps agents worldwide begin rounding up Mean Greenies to present them the opportunity to join forces. The program has been met with some resistance from both ZeeOps agents and former Mean Green Gang operatives though, so be careful.

July 2019 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

Since this month’s requirements are focused on Greenies, you may want to stock up in the Freeze Tag store!

By completing any Operation this month you’ll earn the new “LegaZeeOps- Operation: Going Green” badge.

This month’s Missions are as follows:

LEVEL 1:
Basic Training + – 
Earn at least 1,000 points.
Defensive Training- Deploy at least 10 munzees.
Offensive Training- Capture at least 25 munzees.
Greenie-ology I- Capture at least 20 greenies.
Greenie-ology II- Deploy at least 15 greenies.

LEVEL 2:
Group Training + – 
Earn at least 1,000 cap-on points.
Going Green – Capture at least 20 greenies and deploy at least 10 greenies.
Green With Envy – Deploy at least 25 greenies.
Not So Mean – Capture at least 35 greenies.
Virtual Surreality- 
Capture at least 100 virtual munzees of any type.

LEVEL 3:
Advanced Training- 
Earn at least 10,000 points.
Always Aware- 
Deploy at least 50 physical munzees of any type.
Growing Green-Capture at least 100 greenies.
Green House Games- Deploy at least 50 greenies.
Virtual Virus 2- Capture at least 250 virtual munzees of any type.

LEVEL 4:
Expert Training- 
Earn at least 50,000 points.
Gone Green- Deploy at least 100 greenies.
The Dictator – Capture at least 150 greenies and deploy at least 50 greenies.
Resistance – Deploy at least 100 physical munzees of any type.
Missing Zee- Capture at least 250 physical type munzees.

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic Op
Rewards: 3 Virtual Munzees, 1 Timeshare Munzee, 3 Virtual Colors, and 5 ZeeCred

Advanced Op
Rewards: 2 Virtual Munzees, 1 Surprise Munzee, 1 Flat Rob, 1 Flat Matt, and 10 ZeeCred

Mega Op
Rewards: 3 Virtual Munzees, 2 Surprise Munzees, 2 Amethyst Munzees, 1 Flat Rob, 1 Flat Matt, 1 Blast Cap, and 25 ZeeCred

Ultra Op
Rewards: 5 Virtual Munzees, 4 Surprise Munzees, 2 Amethyst Munzees, 2 Flat Robs, 2 Flat Matts, 1 Blast Cap, and 50 ZeeCred

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

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April 18, 2019

Munzee Updates! New Motel Icon, Store Sale, & Easter Personal Tag

Happy Thursday from MHQ! We have several general updates to share, starting with our brand new Munzee Motel icon artwork. Our updated Motel icon will now appear as follows:

This new redesign better aligns with the other Destination Munzees, so we hope this new eye-catching design will help you check-in more frequently! To celebrate the new icon, we are holding a “Renovation Sale” in the Freeze Tag Online Store for our Munzee Motels, Munzee Hotels, and Munzee Timeshares. (It’s now more convenient than ever to book one of them for your next vacation!) The credits for these munzees will be 20% off, while all Hotel stickers will be 40% off starting at 15:00 MHQ time today and lasting until Monday (4/22) at 10:00 MHQ time. Shop our Physical Destinations collection for easy sale access! Virtual Resorts are not currently discounted, but you can pick those up HERE as well.

And that’s not all! In the spirit of ZEEster, our Easter Personal tags will also be available for purchase from the Freeze Tag Online Store today at 15:00 MHQ time. The tag’s adorable Hatched ZEEster Egg artwork will appear as follows:

Will the ZEEster Bunny be hopping by your house this year? He just might if there are enough munzees in the area to cap!

Munzee on!

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