Posts Tagged ‘Evolution’

October 8, 2020

ZeeOps Program Reboot!

Agents, in August we informed you that a change was coming to the ZeeOps program, which is why we had no monthly ops planned for September. As you’ve probably guessed from our numerous hints, we’re finally ready to unveil our NEW ZeeOps program! Here’s a briefing on the changes:

ZeeOps Changes

As mentioned in the August blog post, we’ve shifted to a Daily ZeeOps Mission system. These new Daily ZeeOps Missions will NOT require ZeeCred. Those players that have ZeeCred stored up have no need to worry, as we still have that data saved. We will release more information regarding ZeeCred usage in the near future!

Each day, at 00:00 MHQ time, you will receive a new mission in your ZeeOps Hub (more info in the next section) which is located above the Clan Wars hub on the main map screen. Just click the red ZeeOps button to access this all new section.

If you complete the mission during that MHQ day, you will earn a stamp for that day and receive the reward as indicated in the mission. Currently, the pool of rewards includes Zeds, Zeecret Weapons, or the deploy of the NEW Laser Pen (click HERE to learn more) near you! As always, this reward pool may be subject to change.

If you do not complete the mission, you will simply not earn a stamp on that day (likewise with the reward) and can try again the next day. After completing the very first Daily ZeeOps Mission you will have the option to discard missions once a day. The discard will simply remove that mission and give you a new option but it’s only available once daily.

Once you’ve completed your seventh mission and collected the indicated reward, you’ll unlock the vault and earn a Spyderbot! You can find more information about this  NEW temporary POB HERE!

Once the 7 days have been completed the counter for missions will reset and you’ll start over at Day 1.

In-App Updates

Whether you’re an experienced player or just started yesterday, we want everyone to get a good introduction to this updated area.

Once you have the update on your device, you’ll need to work through our tutorials before you can unlock the new ZeeOps Hub. You’ll earn 25 Zeds for each tutorial you complete, so it’s definitely worth your while!

Once you’ve done that, here’s what you’ll find:

The Daily Tab, which contains the following:

  • A visual representation of Daily ZeeOps Missions completed, up to the seventh mission
  • The current Daily ZeeOps Mission, consisting of the requirement, reward, and current progress
  • Ability to view more information about the reward by tapping on the reward image
  • Ability to discard the current Daily ZeeOps Mission in order to try a different Mission (once daily)
  • Depending on the Mission status:
    • View more information about the reward by tapping on the bottom button
    • Ability to collect the reward once the requirement is met
    • View the time remaining until the next Daily ZeeOps Mission will appear

The Secret Tab, which functions much like the old ZeeOps area, and contains the following:

  • The active Mini Ops or other non-Daily ZeeOps
  • Ability to view more information about the Op by tapping on it
  • Ability to view old Ops

Badges

There is a new badge line based on overall Daily ZeeOps missions completed. These badges depict fun interactions between rival spies! The first badge in this line is Vault Hunters, earned by completing your first Daily ZeeOps Mission! You can sneak a peek below:

Vault Hunters- Complete 1 Daily ZeeOps Mission.

Since everything here is new, you may run into bugs we haven’t squashed, so we thank you in advance for your patience. Please report anything you find to support@munzee.com.

On behalf of MHQ, we thank you for your continued service.

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August 27, 2020

ZeeOps Program Adjustment

Agents, for some time now we’ve been evaluating the current ZeeOps Program. Although it has been a moderate success, we feel that a change is in order to keep it fresh and relevant to both seasoned agents and newer recruits. While you’ve been hard at work completing our Monthly Operations, we’ve been working on updates to our infrastructure. It is for this reason that there will be no ZeeOps as you know it for the month of September.

As always, development time is unpredictable. You may see the NEW ZeeOps some time during the month, or it may be another month or more down the line. Some of the things written here may even change.

For now, here is what we are planning: ZeeOps will now be composed of optional Daily Missions instead of Monthly Operations. This new Mission style will be free to encourage continuous gameplay. We feel that this change is important as Clan Wars is already a monthly program, and the updates we made last year allow for a lot more flexibility — you can even play as a 1-member clan, which would offer very similar gameplay to the current ZeeOps program. We also feel this change will improve all our agents’ morale as it will be something to help keep the brain and body active each day, if the agent chooses to complete the Daily Missions.

Currently, the fate of ZeeCred is still being worked out, but do not worry about losing it. It is still being safely stored in our databases! We’ll most likely have some Secret Missions you can put your ZeeCred towards, similar to the missions that were part of our 2018 Advent Calendar. On top of that, we are also working on some brand-new ZeeOps themed game pieces we think you’ll love, so stay tuned!

On behalf of MHQ, we thank you for your continued service.

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July 31, 2020

ZeeOps- Operation: Training Camp (August 2020)

Agents, we’d like to commend you for a job well done last month! The recon missions all went smoothly and we have a wealth of information to analyze. As we are still in the planning stages for our next steps, we determined that this would be the perfect opportunity for you all to brush up on old skills — after all, there’s always room for improvement! This month, we’ll be sending you to our training camps to revive that muscle memory. Unlike the silhouettes depicted in the badge, make sure to maintain your distance from others, even other agents, as the missions and your health may be compromised.

This month’s missions focus on the humble greenie and virtual, the backbone of all our technology. However, to keep the training from being too bland, we’ve also included RUMs, Ice Mysteries, Evolutions, Zodiacs, and POBs in the missions as well. For your efforts you can a Jellyfish or Turtle, among other rewards, depending on the Operation that you choose. Once deployed and fully grown, they can travel the world and be helpful in making connections with other agents. Like last month, we’ve placed the full mission details on pages that are only accessible with your agent login — the link is provided below.

August 2020 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You will only have until August 31st at 23:59 MHQ to complete this month’s Operations. Only 2 Operation types are available for this month- the Basic Op (3 days) and the Advanced Op (7 days).

You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

By completing any Operation this month you’ll earn the “Operation: Training Camp” badge.

This month’s Missions are found at https://www.munzee.com/ops/tasks

To start new Ops and view this month’s rewards please visit https://www.munzee.com/ops/new

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

June 30, 2020

ZeeOps- Operation: Camp Out (July 2020)

Agents, we are happy to inform you that the mysterious transmissions we were receiving have successfully been decoded! However, the result didn’t give us much to go on… Thankfully, we’ve also had success cleaning all of our files (as far as we are aware), so we now have the resources to dedicate a large-scale effort in investigating the transmissions. This month, we’ll be sending you out on recon missions to gather some intel. Make sure to maintain your distance from others, even other agents, as the missions and your health may be compromised.

Depending on the Operation you choose, your requirements will be tailored to the environment you’ll be staking out. Basic and Advanced Operations will be surveying laboratories, so they will require Greenie and Evolution activity. Mega Operations will be surveying weapons factories, so they will require Clan Weapon activity. Ultra Operations will be surveying incoming cargo ships, so they’ll continue to require Fire and Ice activity, with some RUM activity as well. Like last month, we’ve placed the full mission details on pages that are only accessible with your agent login — the link is provided below.

July 2020 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You will only have until July 31st at 23:59 MHQ to complete this month’s Operations. All four Operation types are available for this month- the Basic Op (3 days), the Advanced Op (7 days), the Mega Op (10 days), and the Ultra Op (14 days)!

You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

By completing any Operation this month you’ll earn the “Operation: Camp Out” badge.

 

This month’s Missions are found at https://www.munzee.com/ops/tasks

To start new Ops and view this month’s rewards please visit https://www.munzee.com/ops/new

On behalf of MHQ, we thank you for your continued service.

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June 18, 2020

These World Sushi Day Specials Are A Feast for the Eyes!

World Sushi Day specials are now live on the map for everyone and will remain available until July 8 at 23:59 MHQ. You can use the “All Expiring Specials” and “All Limited Edition Specials” filters to more easily view them on the map. There are quite a few different specials, so check out a breakdown of each below!

Sushi Ingredients

There will be 658 Sushi Ingredient Specials available for capture on the map — that breaks down to 80 of each type except for Puffer Fish, of which there are only 18. These are attracted to either Physical or Virtual Magnets depending on their type. None of these specials are blastable.

Landing Pads:

Bounce Times:

  • Rice: every hour
  • Nori: every 2 hours
  • Cucumber: every 3 hours
  • Fried Egg: every 4 hours
  • Prawn: every 5 hours
  • Salmon: every 6 hours
  • Roe: every 7 hours
  • Tuna: every 8 hours
  • Puffer Fish: every 9 hours

Points:

  • Capture: 80
  • CapOn: 18

Sushi Badges

There are two lines of badges related to Sushi Ingredient specials.

The first line is based on overall Sushi Ingredient captures. These badges will give you all of the tools you need for preparing sushi! The first badge in this line is a Rolling Mat earned by capping one Ingredient of any type!

The second line of badges is based on capping different combinations of Sushi Ingredient specials. Make sure to cap at least one of each special so you can try each type of roll!

You can sneak a peek at the first of each badge line (and the answer to our social post) below:

Sushi Masters

In addition to the Sushi Ingredients there will also be three rare Sushi Master Specials bouncing around the map! There will be a total of 18 Sushi Master Specials available for capture — that breaks down to 6 of each type. More Sushi Masters may emerge if they pass inspection throughout this celebration! These are attracted to both Physical or Virtual Magnets on their respective landing pads. These are officially tPOBs on the Munzee account and are not blastable.

Landing Pads:

Bounce Times:

  • every 6 hours

Points:

  • Capture: 200
  • CapOn: 50

There will also be a unique badge for capturing each type of Sushi Master so be sure you track down at least one of each! How else will you reserve a table at their five star sushi restaurants?

We hope you’re able to cook up some fun with these delicious dining options! If you love this artwork, look for it and so much more on our sister app, WallaBee!

Munzee on!

May 31, 2020

ZeeOps- Operation: Smorgasbord (June 2020)

Agents, the process of cleaning the infected files in our databases seems to be going well! We announced last month that we were able to stop the virus’s spread, and now, a month later, that still rings true. Every day, we get closer and closer to a fully recovered HQ!

However, as you know, our work is never over. In the midst of all this, we’ve been receiving seemingly garbled transmissions from an unknown entity. In the case that these transmissions may be trying to inject rogue code into our systems, our engineers have been put to task on decoding them in a safe, staging environment. We will notify you if the engineers discover any relevant information to your tasks. For now, all remaining agents are tasked with completing more missions involving Fire and Ice munzees, Evolution munzees, and Gaming munzees to complete the file-cleaning process. To make the mission details more secure we’ve placed them on pages that are only accessible with your agent login, as you’ll see below.

June 2020 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You will only have until June 30th at 23:59 MHQ to complete this month’s Operations. All four Operation types are available for this month- the Basic Op (3 days), the Advanced Op (7 days), the Mega Op (10 days), and the Ultra Op (14 days)!

You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going!

By completing any Operation this month you’ll earn the “Operation: Smorgasbord” badge.

 

This month’s Missions are found at https://www.munzee.com/ops/tasks

To start new Ops and view this month’s rewards please visit https://www.munzee.com/ops/new

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

May 30, 2020

NEW Evolutions Extend Our Aquatic Wildlife Collection!

We’ve been missing beautiful beach views, the sound of the waves, and glimpses of aquatic wildlife. While we may not be able to do anything in Munzee about the first two, we thought that it’s about time to add some new Evolution Munzees to our roster! Starting June 1 at 00:01 MHQ time, our brand new Turtle and Jellyfish Evolutions will be made available through the June MunzPak Subscriptions!

These NEW Evolution Munzees will be available in their corresponding MunzPak Subscriptions, sold in the Freeze Tag Online Store. However, keep in mind that if any MunzPak orders are placed before June 1 at 00:01 MHQ time, players will be receiving the May MunzPak. Both the Turtle and Jellyfish Evolutions are a combination of Physicals and Virtuals.


Turtle Evolution Munzees

Stages 1-4 of the Turtle Evos are Physical Munzees, while Stage 5 Turtles will bounce to both physical and virtual landing pads.

The 5 stages of the Turtle Evolution are as follows:

  • Stage 1: Turtle Egg
  • Stage 2: Turtle Hatchling
  • Stage 3: Juvenile Turtle
  • Stage 4: Adult Turtle
  • Stage 5: Turtle (3 Variants)
    • Sea Turtle
    • Snapping Turtle
    • Taekwondo Tortoise- RARE VARIANT!

Jellyfish Evolution Munzees

Stages 1-4 of the Jellyfish Evos are Virtual Munzees, while Stage 5 Jellyfish will bounce to both physical and virtual landing pads.

The 5 stages of the Jellyfish Evolution are as follows:

  • Stage 1: Jellyfish Planula Larva
  • Stage 2: Jellyfish Polyp
  • Stage 3: Jellyfish Bulbed Polyp
  • Stage 4: Jellyfish Ephyra Larva
  • Stage 5: Jellyfish (3 Variants)
    • Box Jellyfish
    • Golden Jellyfish
    • PB & Jellyfish- RARE VARIANT

Evolution Timeline

The stage timeline of the Turtle and Jellyfish Evolutions will match that of the Butterfly Evolution. The stages will be as follows:

  • Stage 1 to Stage 2: after 4 days
  • Stage 2 to Stage 3: after 14 days
  • Stage 3 to Stage 4: after 10 days
  • Stage 4 to Stage 5: permanent until reset to stage one

Once these Evolutions reach Stage 4, a temporary POB will be launched. For example, if you’ve deployed a Turtle Evolution, the Juvenile Turtle will remain in place, while the adult Turtle variant will be launched at the same time for the duration of its “lifespan.” Likewise, if you’ve deployed a Jellyfish Evolution, the Jellyfish Bulbed Polyp will remain in place, while the Jellyfish variant will be launched at the same time for the duration of its “lifespan.”

Once these Evolutions reach Stage 5, they will stay in place for 8 hours or when captured, and will not be able to be nudged. Once 10 captures or 42 days have elapsed for Stage 5, the Turtle or Jellyfish will be archived.

The first four stages of the Turtle and Jellyfish Evolutions will be the same for all players. However, Stage 5 will have the option of emerging as one of the three different species listed above. Like the Flower Evolutions, the chance of the Turtle or Jellyfish Evolution evolving to one of the 3 types changes every time it is reset with the Evolution Reset Credit.

Using an evolution reset credit will set your Evolution back to Stage 1, for a chance for the Turtle or Jellyfish to evolve to a different species at Stage 5. Although you cannot capture a reset evolution if you have already captured the original from stages 1-4, you CAN capture the final level of a reset when it evolves and releases a new tPOB. An easy way to know is, if you see it on the map you can capture it!

Please note that although the first four stages for each are the same, they will count as different special capture icons. Like all Player Owned Bouncers (POBs), the Turtle and Jellyfish Evolutions will be available for multi-capture only as the Level 5 Turtle or Level 5 Jellyfish, respectively.


Points and Landing Pads

The points for the Turtle and Jellyfish Evolutions will be as same as the Butterfly Evolution, with 100 points awarded per Stage 1 deploy.

  • Stage 1: Cap: 50, CapOn: 30
  • Stage 2: Cap: 40, CapOn: 20
  • Stage 3: Cap: 45, CapOn: 25
  • Stage 4: Cap: 40, CapOn: 30
  • Stage 5: Cap: 150, CapOn: 50, Host CapOn: 50

Just like real life turtles and jellyfish, the Turtle and Jellyfish Evolution Munzees sometimes swim to dangerous areas including predator filled waters, and high-speed roadways! Bouncing Turtle and Jellyfish Evos will be attracted to the following landing pads:

The Turtle and Jellyfish Evolutions will adhere to normal proximity rules. Stage 1 deploys must be at least 50 feet from any other physical type and 150 feet from your own physical munzees. Stages 1-4 are blastable.

Stage 5 of the Turtle and Jellyfish Evos will be attracted to Munzee Magnets and Virtual Magnets. They are NOT blastable. To access the Turtle and Jellyfish Evolution Munzees, turn on your “Evolution” and “All Expiring Specials” filters. The Turtle and Jellyfish Evolutions will count toward Evolution Capture and Deploy badges.

The full contents of the June MuzPak Subscriptions will be revealed on Monday. We hope this latest Evolution has you ready to dive into summer (in the northern hemisphere) in the meantime!

Munzee on!

*Green Colored Virtuals include: 

  • VIRTUAL SEA GREEN MUNZEES
  • VIRTUAL GRANNY SMITH APPLE MUNZEES
  • VIRTUAL GREEN MUNZEES
  • VIRTUAL FOREST GREEN MUNZEES
  • VIRTUAL ASPARAGUS MUNZEES
  • VIRTUAL OLIVE GREEN MUNZEES
  • VIRTUAL YELLOW GREEN MUNZEES
  • VIRTUAL GREEN YELLOW MUNZEES
  • VIRTUAL SPRING GREEN MUNZEES

April 30, 2020

ZeeOps- Operation: Outbreak Control (May 2020)

Agents, thanks to all the legwork you did last month, we’ve been able to identify some core components of the virus and prevent its spread to the remaining uninfected files. Now comes the tricky part — removing the virus from the infected files and salvaging what we can. Unfortunately, we found that the virus had not only spread through HQ, but to our overseas bases as well. Luckily, we have agents located all around the world to help combat it. We determined that the virus is particularly weak to extreme temperature changes, so you’ll notice a lot of Fire and Ice Mystery requirements below. However, the tech at HQ is not 100% weatherproof, so don’t overdo it!

In return for your assistance in cleaning the virus from our files, we’ve included a Stay Home Greeting Card Munzee as part of May’s rewards so you can warn friends or family who may be targeted by the virus. It’ll come direct from HQ, so that should be official enough for most to take notice!

May 2020 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You will only have until May 31st at 23:59 MHQ to complete this month’s Operations. All four Operation types are available for this month- the Basic Op (3 days), the Advanced Op (7 days), the Mega Op (10 days), and the Ultra Op (14 days)! We hope this gives you something to do while you’re staying safe at home!

You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going! This month features a variety of munzee types so be sure to stock up in the Freeze Tag Online Store.

By completing any Operation this month you’ll earn the “Operation: Outbreak Control” badge.

 

This month’s Missions are as follows:

Level 1

  • Weapons Training – Capture at least 10 clan weapons.
  • Cargo Retrieval Training – Capture at least 20 munzees.
  • Hazardous Materials Training – Capture at least 1 Fire or Ice Mystery Munzee. NOTE that burning or frozen munzees will not count.
  • Re: Evolutionary Studies – Capture at least 15 physical or virtual Evolution Munzees.
  • Clan Classification – Capture at least 5 of ANY type of evolution munzee and at least 5 of any type of Clan Weapon

Level 2

  • Group Training – Earn at least 500 cap-on points.
  • AIRial Pursuit – Capture exactly 23 munzees AND deploy exactly 23 munzees.
  • Frostbitten Flames – Capture at least 10 Fire and/or Ice Mystery Munzees. NOTE that burning or frozen munzees will not count.
  • Weaponized – Capture at least 15 Clan Weapons and deploy at least 5 Clan Weapons of any kind.
  • High Score – Earn at least 600 points from All activity on Any Gaming type munzee

Level 3

  • Advanced Training – Earn at least 10,000 points.
  • Virtual Virus – Capture at least 500 virtual munzees of any type.
  • Hot And Cold – Capture at least 20 Fire and/or Ice Mystery Munzees. NOTE that burning or frozen munzees will not count.
  • The High Life – Capture at least 5 Virtual Resort and/or Timeshare Munzees (Rooms not included)
  • Put The ME In MEAN – Capture at least 20 Greenies and deploy at least 10 Greenies.

Level 4

  • Expert Training – Earn at least 50,000 points.
  • Fight Fire With Fire – Deploy at least 5 Fire Mystery Munzees and 5 Ice Mystery Munzees. NOTE that burning or frozen munzees will not count.
  • The First – Capture at least 75 Clan Weapons and deploy at least 35 Clan Weapons of any kind
  • Mystery Mastery Program IV-D – Deploy at least 25 Mystery Munzees
  • Get the Green – Capture at least 50 Greenies

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic Op
1 Virtual, 1 Virtual color credit, 1 Electric Mystery, 1 Air Mystery, 1 Stay Home card, 1 Briefcase

Advanced Op

1 Citrine, 1 Onyx, 1 Virtual, 1 Virtual color credit, 1 Stay Home card, 1 Briefcase

Mega Op

2 Virtual, 2 Virtual color credits, 1 Onyx, 2 Electric mystery, 2 Air mystery, 4 Evolution reset credits, 1 Surprise, 1 Stay Home card, 1 Briefcase, 1 Night Vision Goggles

Ultra Op

1 Surprise, 1 Sir Prize Wheel, 4 Virtuals, 4 Virtual color credits, 1 Electric Mystery, 1 Air Mystery, 1 Stay Home card, 1 Briefcase, 2 Night Vision Goggles

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

March 31, 2020

ZeeOps- Operation: Lockdown (April 2020)

A few weeks ago, we announced that there would be no ZeeOps for the month of March. Like the rest of the world, ZeeOps HQ was caught off-guard by the spread of COVID-19. Agents were ordered to limit their time outdoors and prepare for remote assignments. But things never go as smoothly as we hope. Just as our March missions were ready to be released, a nasty new virus was detected in our computing systems, originating from a simple “Hello World” text file stored on an agent’s computer.

Luckily, Director Zee has successfully recovered thanks to all of your hard work in February and having the month of March off! Though he is a bit shaken from his recent experiences, he is ready to face this new threat and hopes he can rely on your support. While the order to limit your time outdoors is still in place, the staff at ZeeOps HQ have identified some core operations that you’ll be able to complete remotely to help identify the structure of this virtual virus and protect the currently uninfected files. Will you accept these missions?

April 2020 ZeeOps Operations are now live and you can begin planning your Missions to start on the following day. You will only have until April 30th at 23:59 MHQ to complete this month’s Operations. All four Operation types available for this month- the Basic Op (3 days), the Advanced Op (7 days), the Mega Op (10 days), and the Ultra Op (14 days)! We hope this gives you something to do while you’re staying safe at home!

You can plan your Operations at munzee.com/ops/ and purchase more ZeeCred in the Freeze Tag Online Store. Remember that if you hit a snag at any point in your Operation you can use the Mission Mulligan feature to keep going! This month features a variety of munzee types so be sure to stock up in the Freeze Tag Online Store.

By completing any Operation this month you’ll earn the “Operation: Lockdown” badge.

 

This month’s Missions are as follows:

Level 1

  • Defensive Training – Deploy at least 10 munzees.
  • Evolutionary Studies I – Deploy at least 5 physical or virtual Evolution Munzees.
  • Back To Barbarianism II – Deploy at least 10 Clan Weapons of any kind.
  • Virtually Vertical – Capture at least 5 of any virtual type munzee AND capture at least 1 of ANY type of POB.
  • Barbaric Bouncing – Deploy at least 5 clan weapons of any type AND capture at least 1 of ANY type of POB.

Level 2

  • Field Test Studies – Capture at least 25 physical or virtual Evolution Munzees.
  • Developmental Deploys – Deploy at least 10 Evolution Munzees.
  • A Study In Swords – Capture at least 40 Clan Weapons of any kind.
  • Mutated Memos – Deploy at least 10 Evolution Munzees of any type.
  • R.U.M. Relay – Deploy at least 5 of any type of RUMs, at least 5 of any type of clan weapon munzees AND at least 5 of any type of Evolution munzees.

Level 3

  • Advanced Training – Earn at least 10,000 points.
  • Virtual Virus II – Capture at least 250 virtual munzees of any type.
  • Decoy Deploys – Deploy at least 15 Evolution Munzees of any type.
  • Clan Chemist – Deploy at least 15 Evolution munzees AND at least 20 of any type of Clan Weapon.
  • Viral Virtuals – Earn at least 2000 points from all types of Virtual points.

Level 4

  • Expert Training – Earn at least 50,000 points.
  • Jumbling Jewels – Deploy at least 20 jewels.
  • Renter’s Insurance – Rent a room in at least 20 Motels/Hotels/Virtual Resorts/Timeshares/Condos.
  • Armory Amendments – Deploy at least 60 Clan Weapons of any kind.
  • Helix Hierarchy – Deploy at least 15 and capture at least 10 Evolution Munzees of any type.

Completing Operations will give you some hard earned rewards as well.

This month’s rewards are:

Basic Op
1 Virtual, 1 Virtual color credit, 1 Electric Mystery, 1 Air Mystery

Advanced Op

1 Citrine, 1 Onyx, 1 Virtual, 1 Virtual color credit, 1 Briefcase

Mega Op

2 Virtual, 2 Virtual color credits, 1 Onyx, 2 Electric mystery, 2 Air mystery, 4 Evolution reset credits, 1 Surprise, 1 Night Vision Goggles

Ultra Op

1 Surprise, 1 Virtual Evolution Pack, 3 Virtuals, 3 Virtual color credits, 2 Night Vision Goggles

On behalf of MHQ, we thank you for your continued service.

This message will self destruct in 3… 2… 1…

March 19, 2020

Reset Evolution Munzees Inside the App!

We had a lot of information for you yesterday on all the changes for Elemental Munzees, so to make sure this update didn’t fly under the radar, we’ve decided to feature it in its very own blog post. As of the updates made yesterday, you can now reset Evolution Munzees inside the app!

How to Reset an Evolution Munzee

Previously, this functionality was only available on the Munzee website. If you need a refresher on that, you can check out the instructions in the Help Guide.

Anyone can reset any Evolution Munzee in the app, whether you own the munzee or not:

  • Navigate to the Munzee Details of the Evolution Munzee you would like to reset
  • Tap on the purple [Reset Evolution] button at the bottom of the screen
  • Confirm that you would like to use an Evolution Reset Credit in the following popup
  • That’s it!

Reset Evolution Munzee

 

Benefits of Resetting Evolution Munzees

As illustrated in our screenshots above, the main benefit of resetting an Evolution Munzee is that you will be able to capture stages of that munzee that you haven’t captured yet!

While that often means earlier stages for most players, the opposite can also apply: if the Evolution Munzee has variants at the final stage, such as the Flower Evolutions, resetting it will re-roll the dice! This means you could potentially cap all 5 of the Carnation Blossoms below from the same munzee!

Sound Familiar?

If you’ve been keeping up with our recent updates, you may notice we’ve done quite a few relating to this specific area of the app:

We are always trying to find ways to balance the advanced gameplay available on our website with the convenience — and unfortunately, smaller screen size — of our app. We hope this change accomplishes that, and that you look forward to the many more improvements to come!

Munzee on!