Last month’s Spyderbot Squashing Initiative was successful in decreasing the number of Spyderbots on the map, but without changes to the Spyderbots themselves, the numbers have climbed back up again. To keep the bouncers more varied and fun for players to chase after, we’ve created a new credit called a “Cog” which will replace the Spyderbot as the Day 7 Daily ZeeOps reward.
Paired with Blueprints, you’ll be able to use those Cogs to deploy new tPOBs of your choosing. If you started playing Munzee more than half a year ago, you’ll be happy to know that past Blueprints you’ve collected will be of use! However, please note that tPOBs deployed using this new system have been rebuilt to offer a more consistent experience. This means things like point values and scatters remain the same as the originals, but expiration triggers and badge lines are different. If you missed out on any of those past Blueprints, you’ll find some of them available in the Freeze Tag Store. Like many of our other items, Blueprint availability will be on rotation.
If you have the right Blueprint, instead of using the 5 Cogs you’ll receive upon completing your Day 7 Daily ZeeOps mission to deploy a Spyderbot, now you have the option of saving up Cogs to deploy something more powerful, like a *L.A.S.E.R. Shark. The choice will be yours within the options given.
Don’t worry if you have any Spyderbots out on the map — those will remain. As mentioned above, moving forward Daily ZeeOps will award Cogs instead of the Spyderbot directly. Of course, not all tPOBs are created equal, so different amounts of Cogs are required to convert to each tPOB type.
You’ll find all the details and conversion rates at munzee.com/redeem. These rewards/rates may change from time to time. You will see your available list of blueprints on the Redeem page. If you don’t see the blueprint you’ll need to find the location to purchase or earn it. Cogs are currently only available as Daily ZeeOps rewards, but this may change in the future. There are many options out there for us to use and award these Cogs as prizes!
What better way to launch Cogs than with some new tPOBs to build? To continue support of our Authorized Resellers, we’ve developed RUMbots! Please welcome these very special swashbucklers color-coded to match each Reseller’s shop!
Similar to the Spyderbot, RUMbots are temporary POBs that will remain on the map until they have been captured 5 times. They will be available at our Authorized Resellers’ shops some time today. When you purchase a RUMbot from a Reseller, you will receive a fully-built RUMbot that auto-deploys. You will also receive the Blueprint to rebuild it when you have earned enough Cogs in the future. Interested? You can get links to shop all of our resellers HERE!
- Deploy: 300
- Capture: 200
- CapOn: 100
You can find these worldly warriors sailing to the following landing pads every 6 hours or when captured:
RUMbots of ANY type will be available for multi-capture. That means players can capture RUMbots on their own munzees, any previously captured munzees, and more than once if the same RUMbot visits you. RUMbots are non-blastable. They will be attracted to both Physical Magnets and Virtual Magnets. You can access RUMbots by turning on your “All Expiring Specials” filter.
Deploying a RUMbot will earn you the Blueprint badge. You can see the badge for the Gold’n Coins RUMbot as an example below.
There is also a line of capture badges that you can earn for RUMbot captures! You can see the first badge in this line below.
RUMbot Blueprints- Deploy a Gold’n Coins RUMbot using a blueprint purchased from the Gold’n Coins Reseller.
Helming Hand- Capture one RUMbot from any reseller.
We hope you look forward to dueling these droids!
*The 3 L.A.S.E.R. Shark blueprints will only be available through completing the Secret ZeeOps. Did you miss out on one of them? Stay tuned…